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MeshFlow Core API


MeshFlow Core API / useMeshFlow

Function: useMeshFlow()

useMeshFlow<S, T, M, NM, P>(id, Schema, options): Engine<{ batchRenderExport: { init: any; }; destroyPlugin: () => void; dispose: () => void; formExports: { }; GetAllDependency: () => number[][]; GetDependencyOrder: () => number[][]; GetGroupByPath: (path) => MeshFlowGroupNode<MeshPath>; GetValue: (path, key) => any; hasRenderGate: () => boolean; historyExports: MeshFlowHistory; notifyAll: () => Promise<void>; onError: (cb) => Unsubscribe; onStart: (cb) => () => void; onSuccess: (cb) => () => void; scheduler: MeshScheduler<T, P, any, NM>; SetRule: <K, TKeys>(outDegreePath, inDegreePath, key, options) => void; SetRules: <TKeys>(outDegreePaths, inDegreePath, key, options) => void; SetStrategy: (path, key, strategy) => void; SettleTasks: (array) => void; SetValue: (path, key, value) => void; SetValues: (updates) => void; SilentSet: (path, key, value) => boolean; StageValue: (path, key, value) => void; useEntangle: <State>(config) => void; usePlugin: (plugin) => () => void; validatorExports: { SetValidators?: (path, options) => void; }; }, M, P>

Defined in: engine/useEngineManager.ts:136

初始化并获取 MeshFlow 引擎实例 *

Type Parameters

S

S extends Record<string, any> | readonly Record<string, any>[]

T

T

M

M extends Record<string, any>

NM

NM extends Record<string, any> = IsNever<NormalizeSchema<S>> extends true ? Record<KeysOfUnion<NormalizeSchema<S>>, any> : InferLeafType<S>

P

P extends MeshPath = [InferLeafPath<S>] extends [never] ? MeshPath : string & object | InferLeafPath<S>

Parameters

id

MeshPath

引擎实例的唯一 ID

Schema

S

类型定义模板(仅用于 TS 类型约束,不参与运行逻辑),注册节点通过模块的方式进行

options

引擎配置项与扩展模块 MeshFlowOptions

config?

{ NODE_QUOTA_PER_FRAME?: number; useEntangleStep?: number; useGreedy?: boolean; }

config.NODE_QUOTA_PER_FRAME?

number

config.useEntangleStep?

number

config.useGreedy?

boolean

metaType?

NM

modules?

M

UITrigger?

{ signalCreator: () => T; signalTrigger: (signal) => void; }

UITrigger.signalCreator

() => T

UITrigger.signalTrigger

(signal) => void

Returns

Engine<{ batchRenderExport: { init: any; }; destroyPlugin: () => void; dispose: () => void; formExports: { }; GetAllDependency: () => number[][]; GetDependencyOrder: () => number[][]; GetGroupByPath: (path) => MeshFlowGroupNode<MeshPath>; GetValue: (path, key) => any; hasRenderGate: () => boolean; historyExports: MeshFlowHistory; notifyAll: () => Promise<void>; onError: (cb) => Unsubscribe; onStart: (cb) => () => void; onSuccess: (cb) => () => void; scheduler: MeshScheduler<T, P, any, NM>; SetRule: <K, TKeys>(outDegreePath, inDegreePath, key, options) => void; SetRules: <TKeys>(outDegreePaths, inDegreePath, key, options) => void; SetStrategy: (path, key, strategy) => void; SettleTasks: (array) => void; SetValue: (path, key, value) => void; SetValues: (updates) => void; SilentSet: (path, key, value) => boolean; StageValue: (path, key, value) => void; useEntangle: <State>(config) => void; usePlugin: (plugin) => () => void; validatorExports: { SetValidators?: (path, options) => void; }; }, M, P>

Description

  • 查看完整的引擎实例 API 文档,请点击这里: EngineCoreAPI